Options
All
  • Public
  • Public/Protected
  • All
Menu

Class DeviceInputSystem

This class will take all inputs from Keyboard, Pointer, and any Gamepads and provide a polling system that all devices will use. This class assumes that there will only be one pointer device and one keyboard.

Hierarchy

  • DeviceInputSystem

Index

Methods

Methods

Static CreateSearch playground for Create

  • Creates a new DeviceInputSystem instance or returns existing one in engine

    Parameters

    • engine: Engine

      Engine to assign input system to

    Returns IDeviceInputSystem

    The new instance

Legend

  • Constructor
  • Property
  • Method
  • Property
  • Method
  • Inherited property
  • Inherited method
  • Static property
  • Static method